FiveM Advanced Evidence System | Crime Labs | RP Depth
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FiveM Advanced Evidence System | Crime Labs | RP Depth
$25
FiveM advanced evidence system designed to transform investigations into a fully interactive forensic workflow, giving police departments real tools to collect, analyze, and act on crime scene data in real time.
This isn’t just another evidence script—it changes how your server handles crime entirely. Instead of instant conclusions, officers now gather blood, bullets, and fingerprints, then process them through labs, creating actual investigative gameplay. The result is slower, smarter policing and far deeper roleplay scenarios that keep both criminals and law enforcement engaged.
🎬 Script Showcase
See how evidence is collected, processed, and turned into actionable forensic reports during live roleplay scenarios.
🧪 What This FiveM Advanced Evidence System Adds to Your Server
Once installed, crime scenes stop being visual flavor and become meaningful gameplay zones. Officers must secure areas, gather traces, and analyze findings at dedicated labs, while criminals actively try to clean up and avoid detection. This creates tension, decision-making, and long-term investigations instead of instant outcomes.
The system is built to fit naturally into serious RP environments, especially police-focused servers, where realism and procedure matter. With configurable evidence data and flexible job access, it adapts to your server’s structure rather than forcing a rigid workflow.
⚙️ Core Features & Gameplay Depth
Every feature is built around one goal—turning evidence into meaningful gameplay and giving both sides of the law new tools to interact with crime scenes.
- Optimized with 0.00ms idle(0.01ms wielding gun)
- Multiple crime lab locations
- Can add any job to have the ability to process and collect evidence
- Choice to let criminals destroy evidence
- Fingerprint scanning for exposing identity to certain evidence(Configurable)
- Ability to assign hands or gloves to not leave evidence(Configurable)
- Configurable item requirement to destroy blood (By default Bleach Wipes)
- Configurable auto delete of evidence from ground(By default enabled and set to 15 minutes)
- Everything is configurable in regards to the information returned in evidence reports(Could easily implement your own parameters if you have any coding knowledge / examples included)
- Gather blood, bullets, and fingerprints
- Optional use of target system (Supports ox_target, qb-target, and qtarget out of the box)
- Customizable strings for easy language support
- Customizable notifications(Add your own)
- Customizable Text UI(Add your own)
- Supports both ESX and QBCore
- Much more added all the time!
🔧 Compatibility & Framework Support
This FiveM police evidence script ESX QBCore is designed to slot cleanly into existing servers without forcing major changes. Whether you’re running a structured police department or a hybrid RP environment, the system adapts through configuration.
- Frameworks: ESX and QBCore
- Dependencies: es_extended (Any version should be fine)
- Required Library: ox_lib
- Database: oxmysql OR mysql-async
- Target Systems: ox_target, qb-target, qtarget (optional)
The high level of configurability means you can control exactly how evidence behaves, what data is returned, and how players interact with it—making it suitable for both casual RP and strict realism servers.
❓ Frequently Asked Questions
Q: Can criminals interact with the evidence system?
A: Yes. Criminals can destroy evidence, and the system includes configurable requirements like specific items (e.g., bleach wipes) to clean up crime scenes.
Q: Is this system limited to police jobs only?
A: No. You can configure any job to collect or process evidence, allowing for custom roles like detectives, forensic units, or private investigators.
Q: How customizable are the evidence reports?
A: Fully customizable. You can control the information returned and even expand it with your own parameters if you have basic coding knowledge.
Q: Does this support target systems?
A: Yes. It supports ox_target, qb-target, and qtarget out of the box, but using a target system is optional.
Q: Will this impact server performance?
A: No. The script is highly optimized, running at 0.00ms idle and only 0.01ms when wielding a gun, making it safe for production servers.
🚔 Final Thoughts
This system turns crime into a process instead of a moment. Evidence matters, cleanup matters, and investigations finally feel earned. If your server is missing depth in policing and forensic gameplay, this is the layer that makes everything connect.
It doesn’t just add features—it changes how your players think, act, and roleplay around crime.
4 reviews for FiveM Advanced Evidence System | Crime Labs | RP Depth
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More Details
- This product is FULLY OPEN SOURCE which means you can edit it however you like.
- Updates are provided on your email and Downloads section in 'My Account' section.
We here at Tebex are dedicated to provide you with best experience.
Jonathan Rosario –
The [ESX/QBCORE] ADVANCED EVIDENCE script is incredibly well-made. It’s clear the developer put a lot of effort into it.
Jonathan Rosario –
The [ESX/QBCORE] ADVANCED EVIDENCE script is incredibly well-made. It’s clear the developer put a lot of effort into it.
Gage Wright –
The [ESX/QBCORE] ADVANCED EVIDENCE script is a great addition to my server. It’s helped me achieve better results.
Gage Wright –
The [ESX/QBCORE] ADVANCED EVIDENCE script is a great addition to my server. It’s helped me achieve better results.