FiveM Appearance Reskin | OX UI | Clothing Overhaul — FiveM
FiveM Appearance Reskin | OX UI | Clothing Overhaul — FiveM
$25
FiveM appearance reskin for QBCore and ESX servers that replaces outdated clothing flows with a cleaner, more immersive character customization system players will actually want to use.
This reskin is built around Illenium Appearance and takes clear inspiration from the polished NoPixel style many server owners want, but without forcing your community through clunky legacy menus and disconnected clothing resources. The big win here is consistency: character creation, outfits, barber features, tattoos, job clothing access, and store restrictions all feel like part of one modern system instead of several stitched-together scripts. For roleplay servers, that means smoother onboarding, better visual identity for jobs and gangs, and a more premium first impression every time someone updates their look.
🎬 Script Showcase
The video shows how this reskin presents Illenium Appearance in-game, including the modern UI flow and the kind of polished clothing experience players expect on serious RP servers.
👕 Why this FiveM appearance reskin changes the whole clothing experience
Installing this resource does more than swap out a menu. It replaces qb-clothing and related clothing resources on a qb-core server, and it replaces esx_skin, skinchanger, esx_clotheshop, esx_barbershop and other clothing related resources on an ESX server. That matters because clothing and character appearance touch nearly every player’s daily experience, from first spawn to job uniform changes to gang identity and custom outfit storage.
The standout angle is how many roleplay pain points it brings under one roof. Instead of relying on separate systems for skin support, tattoos, barber functionality, restricted clothing access, and reconnect persistence, this setup gives you a more unified foundation. If you’re building a serious city with faction hierarchy, consistent immersion, and a cleaner player-facing UI, this is the kind of upgrade people notice immediately.
It is also a strong fit for communities searching for a NoPixel inspired FiveM clothing script because the appeal is not just visual. The structure behind it supports job and gang progression, controlled access to outfits and stores, and a smoother long-term appearance system that feels server-ready rather than pieced together.
✨ Features that improve roleplay flow and server presentation
Everything included here is aimed at making player customization cleaner, faction clothing easier to manage, and your overall character system feel far more polished in daily use.
- UI from OX Lib
- Player outfits
- Rank based Clothing Rooms for Jobs / Gangs
- Job / Gang locked Stores
- Tattoo’s Support
- Hair Textures
- Polyzone Support
- Ped Menu command (/pedmenu) (Configurable)
- Reload Skin command (/reloadskin)
- Improved code quality
- Plastic Surgeons
- Skin migration support (qb-clothing / old fivem-appearance / esx_skin / illenium-appearance)
- Player specific outfit locations (Restricted via CitizenID)
- Makeup Secondary Color
- Persist Job / Gang Clothes on reconnects / logout
🧩 Compatibility, dependencies, and setup notes
This reskin is designed for servers running qb-core or es_extended, making it viable for both major framework ecosystems. It requires ox_lib, and it supports ox_target or qb-target as an optional dependency. That gives server owners some flexibility depending on how their interaction stack is already built.
Because it replaces multiple older clothing-related resources, this is especially useful for servers that want to consolidate systems and modernize the player appearance pipeline without losing migration support. The included skin migration support for qb-clothing, old fivem-appearance, esx_skin, and illenium-appearance is a major practical benefit if you’re upgrading an established community rather than starting from scratch.
- Frameworks: qb-core or es_extended
- Required dependency: ox_lib
- Optional dependency: ox_target or qb-target
❓Server owner FAQ
Q: What does this resource replace on QBCore and ESX?
A: On a qb-core server, Illenium Appearance replaces qb-clothing and other clothing resources when installed. On an ESX server, it replaces esx_skin, skinchanger, esx_clotheshop, esx_barbershop and other clothing related resources.
Q: Which frameworks does it support?
A: The listed framework support is qb-core or es_extended. That makes it suitable for both QBCore-based and ESX-based FiveM servers.
Q: Are target systems required for it to work?
A: ox_target or qb-target are listed as optional. The required dependency called out in the product data is ox_lib.
Q: Can existing player appearance data be migrated?
A: Yes. Skin migration support is included for qb-clothing, old fivem-appearance, esx_skin, and illenium-appearance, which is useful if you’re moving an existing server onto this system.
Q: Does it support job and gang clothing restrictions?
A: Yes. It includes Rank based Clothing Rooms for Jobs / Gangs, Job / Gang locked Stores, Player specific outfit locations restricted via CitizenID, and persistence for Job / Gang Clothes on reconnects / logout.
If your current clothing setup feels dated, fragmented, or awkward for players, this reskin gives your server a much more cohesive identity. It upgrades one of the most visible parts of roleplay without straying from what serious FiveM communities actually need day to day. For servers chasing a cleaner, more premium character system, this is the kind of overhaul players notice from their very first session.
10 reviews for FiveM Appearance Reskin | OX UI | Clothing Overhaul — FiveM
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Ava Daniels –
Players stopped complaining about the old clothing menu. This feels premium and adds a ton of immersion to RP.
Marcus C. –
Really smooth interface and the clothing rooms by rank are a game changer. Took a bit of tweaking to set up the job-restricted stores, but once done it works flawlessly.
Noah Fischer –
Smooth install. Love the /pedmenu command.
Ethan Morales –
Looks great and works as advertised. Took a bit of configuration since we use a lot of custom clothing packs, but support docs helped.
Liam Porter –
Really clean interface and way easier for players to customize outfits without getting confused. The only thing I wish is faster loading when switching between clothing categories, but overall solid and worth using.
Tommy J. –
Fast setup, slick UI, zero complaints. Literally looks like something from a big RP server.
Ramon S. –
Tattoo support was the main reason I tried it. Works as expected and the migration from our old clothing resource went surprisingly smooth.
Jaxon Rivera –
Dude… players on my server freaked out when they saw the new UI. Outfits, tattoos, gang-locked rooms—everything feels organized and modern. Zero regrets installing it.
Elena R. –
Players on my server love how easy it is to save outfits and swap between them. The plastic surgeon feature is hilarious and super immersive.
Nick B. –
The outfit persistence after reconnects is a lifesaver. No more players complaining about random clothing resets.