FiveM Drug System QBCore | 17 Locations & Sales | RP Ready
FiveM Drug System QBCore | 17 Locations & Sales | RP Ready
$12
FiveM drug system QBCore processing sales setup that delivers a complete, location-based narcotics economy with immersive street dealing, eliminating the need for shell interiors and boosting real roleplay interaction.
This package doesn’t just add drugs to your server — it builds an entire gameplay loop around sourcing, processing, packaging, and selling. Players move through real-world mapped locations, interact with systems naturally, and create organic criminal scenarios that feel alive instead of scripted. If your current setup feels basic or immersion-breaking, this replaces it with something far more grounded and engaging.
🎬 Drug Processing in Action
See how players move through physical locations to gather, process, and package each drug without relying on teleports or interiors.
🎬 Street Sales Gameplay Showcase
Watch the full street dealing flow, including vehicle-based selling, PED interactions, and risk-driven mechanics.
🌿 Built for Real Roleplay Economy
This FiveM drug system QBCore processing sales package transforms how illegal economies function on your server. Instead of static menus or teleport-based systems, players physically travel to 17 lightweight YMAP locations to handle every stage of production.
Each drug type creates its own gameplay rhythm — from gathering to processing and packaging — encouraging player movement, territory control, and interaction. This system fits naturally into serious RP servers where progression, risk, and immersion matter.
Combined with a fully interactive selling system, it creates a loop where supply chains, street deals, and law enforcement responses all connect into one cohesive experience.
⚙️ Processing System Features
The processing side focuses on realism, scale, and performance-friendly mapping:
- 17 YMAP Locations that are super lightweight for smooth server performance
- Full drug production pipeline without teleporting into shell interiors
- Support for multiple drug types covering all major server economies
- Pick, process, and package workflow for deeper roleplay progression
- Drug types included: Weed, Meth, Coke, LSD, MDMA, Heroin
💰 Advanced Street Sales System
This isn’t a basic selling script — it’s a dynamic FiveM street drug sales script designed to feel unpredictable and alive. Every interaction introduces risk, opportunity, and player decision-making.
- Innovative Sales Activation: Start selling directly from your vehicle trunk using ox_target
- Dynamic PED Interaction: NPC buyers spawn at configurable distances for realistic meetups
- Flexible Item Configuration: Easily add or remove sellable items via config
- Seamless Dispatch Integration: Works out of the box with ps-dispatch and supports custom systems
- Theft and Recovery Mechanics: PEDs can steal items, with recovery possible through interaction
- Configurable Police Call Chance: Adjust risk levels for law enforcement alerts
- Customizable Animations: Fully editable animations via client/main.lua
- Open Source and Editable: Full access for customization (reselling/sharing prohibited)
🧩 Compatibility & Requirements
This system is built specifically for modern QBCore servers using the ox ecosystem, ensuring stability and performance. Installation fits cleanly into existing setups already using these frameworks.
- Framework: QBCore
- Libraries: ox_lib
- Inventory: ox_inventory
- Target System: ox_target
The script is fully open source, allowing deep customization to match your server’s economy, balancing, and progression systems.
❓ Frequently Asked Questions
Q: Does this require interior shells for drug processing?
A: No. All processing is handled through real-world YMAP locations, removing the need for teleport-based interiors entirely.
Q: Can I add custom drugs or items to the system?
A: Yes. The sales system supports flexible item configuration through the config file, allowing you to expand or modify what players can sell.
Q: Is the police alert system customizable?
A: Yes. The chance of police being alerted can be fully configured, letting you control how risky street dealing is.
Q: Does it support dispatch systems?
A: It includes built-in support for ps-dispatch and can be adapted بسهولة for other dispatch systems if needed.
Q: Can I modify the script for my server?
A: Yes. The script is open source and fully editable, giving you complete control over behavior and features.
🚀 What This Adds to Your Server
This system turns drugs from a basic feature into a full gameplay pillar. Players build supply chains, take risks during sales, and interact with systems that feel grounded in the world — not detached from it. It creates tension, movement, and meaningful criminal progression that keeps players engaged long-term.
If your server needs a drug system that actually feels like part of the world instead of a menu, this delivers exactly that.
12 reviews for FiveM Drug System QBCore | 17 Locations & Sales | RP Ready
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More Details
- This product is FULLY OPEN SOURCE which means you can edit it however you like.
- Updates are provided on your email and Downloads section in 'My Account' section.
We here at Tebex are dedicated to provide you with best experience.

Kali Tice –
The Full Drugs Package script is a fantastic investment. I’ve already seen a return on it!
Kali Tice –
The Full Drugs Package script is a fantastic investment. I’ve already seen a return on it!
Luis Bennett –
It just works. Easy to install, smooth gameplay. Our gang RP improved massively since adding this.
Marcus Hall –
The trunk-based interaction is such a cool touch. Our players immediately noticed the difference compared to other systems. Great job.
Hannah Liu –
So immersive. The theft mechanic adds real tension during street sales. My players are obsessed.
Jasmine Ortega –
Very clean code and well documented. Only reason for 4 stars is I had to tweak a few things for performance on my lower-end test server.
Chris Dunlap –
Would’ve liked a few more built-in dispatch options, but it integrates fine if you know your way around.
DeShawn Price –
Tried it out last night. Wow. Feels like it was made for our city.
Elena Novak –
PED interaction is really well done and adds a nice RP touch. Zero bugs so far.
Troy Medina –
Great script overall. Had some issues with ox_target not registering occasionally, but manageable.
Andrea Coleman –
Love the open-source aspect. Was able to fully customize animations and tweak PED behavior without any issue.
Grant Rhodes –
Solid.