FiveM Drug System QBCore | 17 Locations & Sales | RP Ready

FiveM Drug System QBCore | 17 Locations & Sales | RP Ready

$12

Supported Frameworks : ,

FiveM drug system QBCore processing sales setup that delivers a complete, location-based narcotics economy with immersive street dealing, eliminating the need for shell interiors and boosting real roleplay interaction.

This package doesnโ€™t just add drugs to your server โ€” it builds an entire gameplay loop around sourcing, processing, packaging, and selling. Players move through real-world mapped locations, interact with systems naturally, and create organic criminal scenarios that feel alive instead of scripted. If your current setup feels basic or immersion-breaking, this replaces it with something far more grounded and engaging.

๐ŸŽฌ Drug Processing in Action

See how players move through physical locations to gather, process, and package each drug without relying on teleports or interiors.

๐ŸŽฌ Street Sales Gameplay Showcase

Watch the full street dealing flow, including vehicle-based selling, PED interactions, and risk-driven mechanics.

๐ŸŒฟ Built for Real Roleplay Economy

This FiveM drug system QBCore processing sales package transforms how illegal economies function on your server. Instead of static menus or teleport-based systems, players physically travel to 17 lightweight YMAP locations to handle every stage of production.

Each drug type creates its own gameplay rhythm โ€” from gathering to processing and packaging โ€” encouraging player movement, territory control, and interaction. This system fits naturally into serious RP servers where progression, risk, and immersion matter.

Combined with a fully interactive selling system, it creates a loop where supply chains, street deals, and law enforcement responses all connect into one cohesive experience.

โš™๏ธ Processing System Features

The processing side focuses on realism, scale, and performance-friendly mapping:

  • 17 YMAP Locations that are super lightweight for smooth server performance
  • Full drug production pipeline without teleporting into shell interiors
  • Support for multiple drug types covering all major server economies
  • Pick, process, and package workflow for deeper roleplay progression
  • Drug types included: Weed, Meth, Coke, LSD, MDMA, Heroin

๐Ÿ’ฐ Advanced Street Sales System

This isnโ€™t a basic selling script โ€” itโ€™s a dynamic FiveM street drug sales script designed to feel unpredictable and alive. Every interaction introduces risk, opportunity, and player decision-making.

  • Innovative Sales Activation: Start selling directly from your vehicle trunk using ox_target
  • Dynamic PED Interaction: NPC buyers spawn at configurable distances for realistic meetups
  • Flexible Item Configuration: Easily add or remove sellable items via config
  • Seamless Dispatch Integration: Works out of the box with ps-dispatch and supports custom systems
  • Theft and Recovery Mechanics: PEDs can steal items, with recovery possible through interaction
  • Configurable Police Call Chance: Adjust risk levels for law enforcement alerts
  • Customizable Animations: Fully editable animations via client/main.lua
  • Open Source and Editable: Full access for customization (reselling/sharing prohibited)

๐Ÿงฉ Compatibility & Requirements

This system is built specifically for modern QBCore servers using the ox ecosystem, ensuring stability and performance. Installation fits cleanly into existing setups already using these frameworks.

  • Framework: QBCore
  • Libraries: ox_lib
  • Inventory: ox_inventory
  • Target System: ox_target

The script is fully open source, allowing deep customization to match your serverโ€™s economy, balancing, and progression systems.

โ“ Frequently Asked Questions

Q: Does this require interior shells for drug processing?

A: No. All processing is handled through real-world YMAP locations, removing the need for teleport-based interiors entirely.

Q: Can I add custom drugs or items to the system?

A: Yes. The sales system supports flexible item configuration through the config file, allowing you to expand or modify what players can sell.

Q: Is the police alert system customizable?

A: Yes. The chance of police being alerted can be fully configured, letting you control how risky street dealing is.

Q: Does it support dispatch systems?

A: It includes built-in support for ps-dispatch and can be adapted ุจุณู‡ูˆู„ุฉ for other dispatch systems if needed.

Q: Can I modify the script for my server?

A: Yes. The script is open source and fully editable, giving you complete control over behavior and features.

๐Ÿš€ What This Adds to Your Server

This system turns drugs from a basic feature into a full gameplay pillar. Players build supply chains, take risks during sales, and interact with systems that feel grounded in the world โ€” not detached from it. It creates tension, movement, and meaningful criminal progression that keeps players engaged long-term.

If your server needs a drug system that actually feels like part of the world instead of a menu, this delivers exactly that.

12 reviews for FiveM Drug System QBCore | 17 Locations & Sales | RP Ready

  1. Kali Tice

    The Full Drugs Package script is a fantastic investment. Iโ€™ve already seen a return on it!

  2. Kali Tice

    The Full Drugs Package script is a fantastic investment. Iโ€™ve already seen a return on it!

  3. Luis Bennett

    It just works. Easy to install, smooth gameplay. Our gang RP improved massively since adding this.

  4. Marcus Hall

    The trunk-based interaction is such a cool touch. Our players immediately noticed the difference compared to other systems. Great job.

  5. Hannah Liu

    So immersive. The theft mechanic adds real tension during street sales. My players are obsessed.

  6. Jasmine Ortega

    Very clean code and well documented. Only reason for 4 stars is I had to tweak a few things for performance on my lower-end test server.

  7. Chris Dunlap

    Wouldโ€™ve liked a few more built-in dispatch options, but it integrates fine if you know your way around.

  8. DeShawn Price

    Tried it out last night. Wow. Feels like it was made for our city.

  9. Elena Novak

    PED interaction is really well done and adds a nice RP touch. Zero bugs so far.

  10. Troy Medina

    Great script overall. Had some issues with ox_target not registering occasionally, but manageable.

  11. Andrea Coleman

    Love the open-source aspect. Was able to fully customize animations and tweak PED behavior without any issue.

  12. Grant Rhodes

    Solid.

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