FiveM Gym Script Skills System | Stats & Progression | ESX QB
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FiveM Gym Script Skills System | Stats & Progression | ESX QB
FREE!
FiveM gym script skills system designed to add real progression, stamina mechanics, and physical training gameplay that directly impacts player performance and long-term roleplay outcomes.
This isn’t just a gym interaction — it turns fitness into a meaningful part of your server’s ecosystem. Players don’t just roleplay working out, they actually build strength, endurance, and movement advantages that affect how they play every day.
From structured memberships to stat-based gameplay changes, this script creates a loop that keeps players coming back, training consistently, and investing in their character’s physical development.
🎬 Script Showcase
Watch how players train, build stats, and interact with gym systems across multiple activities in real gameplay scenarios.
🏋️ What This FiveM Gym Script Skills System Adds to Your Server
Once installed, your server gains a fully interactive fitness and progression system that connects physical activity to gameplay advantages. Players must actively train to improve, and neglecting their fitness comes with real consequences.
This system naturally fits into serious roleplay servers, economy-based communities, and progression-heavy setups where character growth matters. It creates new roleplay opportunities — from gym businesses to personal training — while also integrating directly into gameplay mechanics like movement and stamina.
Unlike basic animation scripts, this FiveM fitness skill system ESX QBCore setup introduces actual stat tracking, decay over time, and cross-script integration through exports, making it part of your server’s core systems.
⚙️ Core Features & Capabilities
Everything in this script is designed to create a persistent, interactive, and configurable fitness system:
- Compatible with ESX & QB-Core
- Compatibility with progressbars
- Compatibility with minigames such as skill-bar
- Compatibility with target system – ox_target, qb-target etc..
- Compatibility with menus: esx_menu_default, esx_context, qb-menu, ox_lib.
- Compatibility with custom question menu for accepting gym pass purchases such as vms_notify.
- Menu with character statistics for tracking progression and performance
- Translation of the script in many languages thanks to the VMS Translator team: English, Czech, German, French, Spanish, Portuguese, Polish
- The ability to have multiple gyms on the server
- The ability to set the gym to work including the ability to set the required pass that can be sold by an employee with the hail set in the work config
- Temporary gym memberships built into the script with adjustable expiration times
- Many activities at the gym: bench, barbell, dumbbells, pull-ups on a bar, push-ups, running on a treadmill
- Endurance during exercise dependent on your character’s condition – to increase your character’s condition it requires swimming, running or cycling
- To practice this requires pressing a button, it is not automatically done, also you can plug to it, for example, skill-bar
- Lack of exercise results in reduced condition and strength over time
- Ability to modify running speed and impact strength depending on character stats
- Possibility to use marker, 3d text or without these options
- The script has 3 available client-side exports:
- addSkill(‘skill_name’, value) => Increase skills through external activities
- getSkill(‘skill_name’) => Retrieve player skill values for use in other resources
- removeSkill(‘skill_name’, value) => Reduce skills based on gameplay factors like food consumption
- Full translation with config.lua & translation.js
- Full support
🔧 Compatibility & Integration Notes
This script is built for flexibility and works seamlessly with both ESX and QB-Core frameworks, making it easy to drop into existing servers without restructuring your setup.
It supports a wide range of UI systems, including esx_menu_default, esx_context, qb-menu, and ox_lib, along with modern targeting systems like ox_target and qb-target. Integration with progress bars and minigames such as skill-bar ensures it fits naturally into established gameplay loops.
The included exports allow you to connect this system with other scripts, meaning stamina, strength, or endurance can influence jobs, combat, or custom mechanics across your server.
❓ Frequently Asked Questions
Q: Does this work with both ESX and QBCore?
A: Yes, the script is fully compatible with both ESX and QB-Core frameworks, allowing it to fit into most server setups without additional conversion.
Q: Can I create multiple gyms across the map?
A: Yes, you can configure multiple gym locations, making it ideal for larger maps or servers that want gym businesses in different areas.
Q: How do players gain and lose stats?
A: Players increase stats through activities like running, swimming, cycling, and gym workouts. If they stop training, their condition and strength will decrease over time.
Q: Can this system integrate with other scripts?
A: Yes, the included client-side exports (addSkill, getSkill, removeSkill) allow you to connect skill progression with other resources and gameplay systems.
Q: Are memberships and access control included?
A: Yes, the script includes configurable gym passes and temporary memberships with adjustable expiration times, which can be sold or managed by employees.
🚀 What This Unlocks for Your Server
This system turns fitness into something players care about long-term. It adds progression, consequences, and tangible rewards to staying active, making every workout session meaningful.
Instead of static roleplay, you get a living system where players build their character physically over time — and feel the difference in every chase, fight, and interaction.
2 reviews for FiveM Gym Script Skills System | Stats & Progression | ESX QB
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More Details
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Brock Mcdaniel –
The FREE FiveM GYM script is incredibly well-made. It’s clear the developer put a lot of effort into it.
Brock Mcdaniel –
The FREE FiveM GYM script is incredibly well-made. It’s clear the developer put a lot of effort into it.