FiveM Racing App Script | Tablet UI & HUD | Host Races
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FiveM Racing App Script | Tablet UI & HUD | Host Races
FREE!
The FiveM racing app script transforms your server into a fully interactive racing ecosystem, giving players a seamless way to create, manage, and compete in custom races directly from an in-game tablet.
This isn’t just a basic race trigger — it’s a complete system designed for servers that want structured, competitive racing with real usability. From track browsing to live HUD feedback, everything is built to feel like a natural extension of GTA V’s world while still delivering modern RP functionality.
Whether you’re running a car-focused economy server or adding side activities to a broader RP experience, this script introduces a persistent racing layer that keeps players engaged beyond casual driving.
🎬 Script Showcase
See how players browse tracks, start races, and interact with the revamped HUD and tablet interface in real time.
🏁 What This Racing System Adds to Your Server
At its core, this FiveM racing app script gives your community a structured way to organize races without relying on admin intervention. Players can discover tracks, preview layouts, and jump into competitive sessions with clear UI feedback and race flow.
The addition of default tracks means you’re not starting from zero, while curation tools let staff maintain quality control over what gets featured. Combined with HUD upgrades like split times and checkpoint visuals, races feel competitive, readable, and rewarding.
It’s especially strong for servers that want repeatable activities — players can keep coming back to improve times, explore tracks, and compete with others organically.
🚗 FiveM Racing App Script Features That Drive Gameplay
Every feature is built around improving race accessibility, clarity, and control for both players and admins:
- Added support to swap Core.
- Added ESX support
- Added default tracks in
default_tracks.sql(Can be imported even if you have existing tracks) - Added option to do forced first person races
- Added curation options so you can curate and un-curate tracks in the tracks menu (new auth option in Config)
- Reworked the Racing HUD look
- Added split-times to HUD
- Added 5 new exports for joining, leaving and setting up races, and for fetching tracks and available races (see Readme for more info)
- Added “show track” button in My Tracks and Available Races tab so you can preview tracks from there
- Notifications show up in the Tablet if it’s open
- Added option to change the custom primary color with
Config.PrimaryUiColor - Added DrawText checkpoint pillars with customization. Can be toggled off with
Config.UseDrawTextWaypointand modified inConfig.DrawTextSetup
⚙️ Compatibility & Setup Notes
This FiveM race system tablet UI is designed with flexibility in mind, allowing server owners to adapt it to different frameworks and setups without being locked into a single ecosystem.
- Core swap support built-in (editable via
functions.luaon both client and server side) - ESX support included
- Ox Core compatibility possible with manual adjustments
- Default track database provided via
default_tracks.sql
If you’re running a custom or hybrid framework, the exposed functions and exports give you room to integrate race logic into your existing systems without rewriting core mechanics.
❓ Frequently Asked Questions
Q: Does this script come with pre-made tracks?
A: Yes, default tracks are included in default_tracks.sql and can be imported even if you already have existing tracks set up.
Q: Is ESX fully supported?
A: ESX support has been added, but since it hasn’t been fully tested in all environments, minor adjustments may be required depending on your server setup.
Q: Can I customize how races look in-game?
A: Yes, you can adjust UI colors, toggle DrawText checkpoint pillars, and modify their behavior through configuration files.
Q: Can players preview tracks before joining races?
A: Yes, the “show track” button allows players to preview tracks directly from both the My Tracks and Available Races tabs.
Q: Is this suitable for competitive racing servers?
A: Absolutely — features like split times, HUD improvements, and track curation make it ideal for structured and competitive race environments.
🏆 Why This System Changes Your Server
This script turns racing from a one-off activity into a fully integrated system players can rely on daily. With track discovery, race management, and real-time feedback all built in, it creates a loop that keeps players competing, improving, and coming back.
If your server needs a scalable, player-driven racing feature that feels modern and polished, this delivers exactly that.
16 reviews for FiveM Racing App Script | Tablet UI & HUD | Host Races
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More Details
- This product is FULLY OPEN SOURCE which means you can edit it however you like.
- Updates are provided on your email and Downloads section in 'My Account' section.
We here at Tebex are dedicated to provide you with best experience.

stephen foster –
I’m very satisfied with the Racing App script. It’s a great product at a great price.
stephen foster –
I’m very satisfied with the Racing App script. It’s a great product at a great price.
Dan Hanley –
The Racing App script is exactly what our RP server needed. Great optimization, no lag issues at all.
Dan Hanley –
The Racing App script is exactly what our RP server needed. Great optimization, no lag issues at all.
GARRY CHAMBERS –
The Racing App script is a game-changer. It’s made my server so much more enjoyable for players.
GARRY CHAMBERS –
The Racing App script is a game-changer. It’s made my server so much more enjoyable for players.
Jake Thompson –
Really well done! The HUD looks great and the split-times feature helps with improving lap times. Works smoothly with my Ox Core setup.
Ethan Brooks –
Clean and customizable, love the forced first-person races. Adds a new level of immersion to our server events.
Olivia Smith –
The default tracks are great, and importing them was straightforward. The customizable checkpoint pillars look neat too.
Liam Carter –
Impressed by the ability to preview tracks directly in the menu. Makes track selection easier for players.
Mason Reed –
Exactly what we needed to bring better race management to our server. Love the split-time tracking and HUD revamp!
Maria Lopez –
Good script overall, especially like the track curation options. Had a minor issue with ESX support but managed to fix it with the community help.
Sophia Nguyen –
Notifications in the tablet are a nice touch, keeps everyone updated without spamming the chat.
Isabella Martinez –
Great features, and it’s nice to have both ESX and Ox Core support. Minor bugs here and there, but nothing major.
Emma Davis –
Nice UI improvements, the new color options let me match the theme of my server. Runs very smoothly.
Noah Wilson –
Solid update with useful exports for managing races. Perfect for server admins who want more control.