FiveM Racing App Script | Tablet UI & HUD | Host Races

FiveM Racing App Script | Tablet UI & HUD | Host Races

FREE!

Supported Frameworks : , ,

The FiveM racing app script transforms your server into a fully interactive racing ecosystem, giving players a seamless way to create, manage, and compete in custom races directly from an in-game tablet.

This isn’t just a basic race trigger — it’s a complete system designed for servers that want structured, competitive racing with real usability. From track browsing to live HUD feedback, everything is built to feel like a natural extension of GTA V’s world while still delivering modern RP functionality.

Whether you’re running a car-focused economy server or adding side activities to a broader RP experience, this script introduces a persistent racing layer that keeps players engaged beyond casual driving.

🎬 Script Showcase

See how players browse tracks, start races, and interact with the revamped HUD and tablet interface in real time.

🏁 What This Racing System Adds to Your Server

At its core, this FiveM racing app script gives your community a structured way to organize races without relying on admin intervention. Players can discover tracks, preview layouts, and jump into competitive sessions with clear UI feedback and race flow.

The addition of default tracks means you’re not starting from zero, while curation tools let staff maintain quality control over what gets featured. Combined with HUD upgrades like split times and checkpoint visuals, races feel competitive, readable, and rewarding.

It’s especially strong for servers that want repeatable activities — players can keep coming back to improve times, explore tracks, and compete with others organically.

🚗 FiveM Racing App Script Features That Drive Gameplay

Every feature is built around improving race accessibility, clarity, and control for both players and admins:

  • Added support to swap Core.
  • Added ESX support
  • Added default tracks in default_tracks.sql (Can be imported even if you have existing tracks)
  • Added option to do forced first person races
  • Added curation options so you can curate and un-curate tracks in the tracks menu (new auth option in Config)
  • Reworked the Racing HUD look
  • Added split-times to HUD
  • Added 5 new exports for joining, leaving and setting up races, and for fetching tracks and available races (see Readme for more info)
  • Added “show track” button in My Tracks and Available Races tab so you can preview tracks from there
  • Notifications show up in the Tablet if it’s open
  • Added option to change the custom primary color with Config.PrimaryUiColor
  • Added DrawText checkpoint pillars with customization. Can be toggled off with Config.UseDrawTextWaypoint and modified in Config.DrawTextSetup

⚙️ Compatibility & Setup Notes

This FiveM race system tablet UI is designed with flexibility in mind, allowing server owners to adapt it to different frameworks and setups without being locked into a single ecosystem.

  • Core swap support built-in (editable via functions.lua on both client and server side)
  • ESX support included
  • Ox Core compatibility possible with manual adjustments
  • Default track database provided via default_tracks.sql

If you’re running a custom or hybrid framework, the exposed functions and exports give you room to integrate race logic into your existing systems without rewriting core mechanics.

❓ Frequently Asked Questions

Q: Does this script come with pre-made tracks?

A: Yes, default tracks are included in default_tracks.sql and can be imported even if you already have existing tracks set up.

Q: Is ESX fully supported?

A: ESX support has been added, but since it hasn’t been fully tested in all environments, minor adjustments may be required depending on your server setup.

Q: Can I customize how races look in-game?

A: Yes, you can adjust UI colors, toggle DrawText checkpoint pillars, and modify their behavior through configuration files.

Q: Can players preview tracks before joining races?

A: Yes, the “show track” button allows players to preview tracks directly from both the My Tracks and Available Races tabs.

Q: Is this suitable for competitive racing servers?

A: Absolutely — features like split times, HUD improvements, and track curation make it ideal for structured and competitive race environments.

🏆 Why This System Changes Your Server

This script turns racing from a one-off activity into a fully integrated system players can rely on daily. With track discovery, race management, and real-time feedback all built in, it creates a loop that keeps players competing, improving, and coming back.

If your server needs a scalable, player-driven racing feature that feels modern and polished, this delivers exactly that.

16 reviews for FiveM Racing App Script | Tablet UI & HUD | Host Races

  1. stephen foster

    I’m very satisfied with the Racing App script. It’s a great product at a great price.

  2. stephen foster

    I’m very satisfied with the Racing App script. It’s a great product at a great price.

  3. Dan Hanley

    The Racing App script is exactly what our RP server needed. Great optimization, no lag issues at all.

  4. Dan Hanley

    The Racing App script is exactly what our RP server needed. Great optimization, no lag issues at all.

  5. GARRY CHAMBERS

    The Racing App script is a game-changer. It’s made my server so much more enjoyable for players.

  6. GARRY CHAMBERS

    The Racing App script is a game-changer. It’s made my server so much more enjoyable for players.

  7. Jake Thompson

    Really well done! The HUD looks great and the split-times feature helps with improving lap times. Works smoothly with my Ox Core setup.

  8. Ethan Brooks

    Clean and customizable, love the forced first-person races. Adds a new level of immersion to our server events.

  9. Olivia Smith

    The default tracks are great, and importing them was straightforward. The customizable checkpoint pillars look neat too.

  10. Liam Carter

    Impressed by the ability to preview tracks directly in the menu. Makes track selection easier for players.

  11. Mason Reed

    Exactly what we needed to bring better race management to our server. Love the split-time tracking and HUD revamp!

  12. Maria Lopez

    Good script overall, especially like the track curation options. Had a minor issue with ESX support but managed to fix it with the community help.

  13. Sophia Nguyen

    Notifications in the tablet are a nice touch, keeps everyone updated without spamming the chat.

  14. Isabella Martinez

    Great features, and it’s nice to have both ESX and Ox Core support. Minor bugs here and there, but nothing major.

  15. Emma Davis

    Nice UI improvements, the new color options let me match the theme of my server. Runs very smoothly.

  16. Noah Wilson

    Solid update with useful exports for managing races. Perfect for server admins who want more control.

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