Money Laundering | XP Progression | Immersive Crime RP — FiveM
- You cannot add another "Advanced Ped Looting | Custom NPC Drops | RP Rewards — FiveM" to your cart. View cart
Money Laundering | XP Progression | Immersive Crime RP — FiveM
$15
FiveM money laundering script that turns dirty cash into a full criminal progression loop, giving your server a deeper, more rewarding, and far more immersive money wash experience. Instead of a basic click-and-convert system, this resource adds risk, scaling rewards, progression, and multiple ways for players to move through your underground economy. It is built for servers that want crime RP to feel like a real gameplay path rather than a throwaway side interaction. If your current laundering setup feels flat, this is the kind of upgrade players immediately notice.
🎬 Script Showcase
See how the laundering flow, phone interactions, progression, and contract-based gameplay come together in live server-ready use.
💸 Why This FiveM money laundering script Stands Out
This resource is built around one of the most important outcomes for a crime-focused server: making illegal income feel earned, scalable, and worth progressing through. The built-in XP and leveling system gives players a real reason to keep engaging with laundering instead of treating it like a one-time utility. That means better long-term retention for criminal players, more progression hooks for your economy, and more control for staff over how quickly profits scale.
What makes it especially strong is how much freedom it gives you. With more than 600+ lines of configuration, you are not locked into one vision of laundering. You can shape pacing, taxes, unlocks, access requirements, negotiation success, warehouse progression, and far more so the script matches your exact server balance. For serious RP communities running ESX, QBCore, or QBox, that level of control matters.
It also does a lot of the heavy lifting out of the box. From preconfigured locations and ped options to major phone, dispatch, fuel, and key system support, this is built to get into production fast while still giving you open source flexibility where it counts. If you have been searching for a QBCore money wash script FiveM server owners can actually tailor to their economy, this one has the depth to justify its place.
⚙️ Features That Create Better Criminal Progression
Everything here is designed to make laundering feel like an actual criminal activity chain rather than a simple exchange menu.
- Advanced Money Laundering money wash script for ESX, QBCore & QBox
- Default compatibility with all major frameworks such as ESX, QBCore & QBox
- Easily adaptable to any framework with some technical know-how
- Built with performance in mind to run smoothly on the largest of servers
- More than 600+ lines of configurations possible
- Built-in and completely customizable experience and leveling system
- Includes support for phones such as qb-phone, qs-smartphone (normal & pro), lb-phone, gksphone, npwd & yseries phones
- Includes support for dispatch systems such as cd_dispatch, qs-dispatch, ps-dispatch, core_dispatch, rcore_dispatch & more
- Includes support for vehicle key systems such as wasabi_carlock, okokGarage, qb-vehiclekeys, qs-vehiclekeys, cd_garage & more
- Includes support for fuel systems such as LegacyFuel, ox_fuel, ps-fuel, cdn-fuel, okokGasStation, nd-fuel & more
- Dedicated server-side logs file for Discord webhook integration
- Supports all types of dirty money (black_money, markedbills, with metadata or without, etc)
- Included open source bridge makes it easily adaptable to any framework
- Supports all major targeting resources such as ox_target, qb-target & qtarget
- Option to use TextUI for all interactions
- All code related to targeting, TextUI, progress bars & much more is open source and available for maximum compatibility with your setup
- Client and server sided optimization refined for servers of all sizes
- Customize how fast or slow leveling is
- Customize what tax rates are applied at each level
- Customize when users can access the warehouse
- Adjust every aspect of the leveling system such as how much XP is rewarded for each level
- Adjust the tax rates for each level
- Add or remove levels as desired
- Set what level unlocks warehouse access
- Configure negotiation success chance
- Configure rejection chance
- Default support for phone systems including qb-phone, qs-smartphone, qs-smartphonepro, npwd, lb-phone, gksphone and yseries phones
- Set phone integration to custom and integrate exports easily into the open source functions
- Option to use the default alert dialog instead of a phone
- Over 75+ preconfigured locations
- 75+ possible ped models
- 7 different phone systems preconfigured
- 7 different dispatch systems preconfigured
- 6 different notification scripts preconfigured
- 7 different fuel systems preconfigured
- 8 different vehicle keys script preconfigured
- Players are given a vehicle to use by default when beginning a money laundering contract
- Full control over the vehicle rental feature including the option to disable it altogether
- Customize which vehicle model is used or have the script randomly select one from a list
- Require the player to pay a deposit to get a vehicle
- Option to return the deposit when the vehicle is returned
- Customize how much deposit is returned, if at all
- Optional negotiation feature allowing players to bargain for a higher exchanged amount
- Simple config toggle to enable or disable negotiations
- Every level has its own negotiation chance value
- Higher levels gain a greater chance of having negotiations accepted
- Warehouse access unlock gives players a more efficient way to launder larger amounts
- Control warehouse minimum and maximum limits
- Control how long washing takes
- Washing duration can be set to hours or days
- Warehouse washing saves between restarts, logouts & more
- Option to require the purchase of a key
- Option to limit access to those with the correct level
- Option to leave access open to anyone with a key
🧩 Compatibility, Openness & Setup Notes
This resource supports ESX, QBCore & QBox by default, and the included open source bridge makes it easier to adapt if your framework setup is more custom. It also supports ox_target, qb-target & qtarget, with the option to use TextUI instead for interactions. The code related to targeting, TextUI, progress bars, and much more is open source and available to you, which is a major advantage if your server relies on a specific stack or needs tailored integration work.
Out of the box, it already includes support for major phone, dispatch, vehicle key, fuel, and notification systems. That makes deployment much easier for established servers that do not want to spend days rewriting core interaction layers just to get a crime script working. The dedicated server-side logs file for Discord webhook integration also helps staff keep visibility over player activity and laundering flow.
- Frameworks: ESX, QBCore, QBox
- Adaptability: Easily adaptable to any framework with some technical know-how
- Targeting: ox_target, qb-target, qtarget
- Interaction option: TextUI supported
- Phone support: qb-phone, qs-smartphone, qs-smartphonepro, npwd, lb-phone, gksphone, yseries phones
- Dispatch support: cd_dispatch, qs-dispatch, ps-dispatch, core_dispatch, rcore_dispatch & more
- Vehicle key support: wasabi_carlock, okokGarage, qb-vehiclekeys, qs-vehiclekeys, cd_garage & more
- Fuel support: LegacyFuel, ox_fuel, ps-fuel, cdn-fuel, okokGasStation, nd-fuel & more
- Logging: Dedicated server-side logs file for Discord webhook integration
- Open source areas: targeting, TextUI, progress bars & much more
❓What Server Owners Usually Ask
Q: Which frameworks does this support out of the box?
A: It supports ESX, QBCore, and QBox by default. It can also be adapted to other frameworks using the included open source bridge if you have some technical know-how.
Q: Can I change how progression and payouts work?
A: Yes. The script includes a built-in customizable XP and leveling system, and you can adjust things like XP rewards, tax rates per level, add or remove levels, warehouse unlock level, negotiation success chance, and rejection chance.
Q: Does it work with my phone or target system?
A: It includes default support for qb-phone, qs-smartphone, qs-smartphonepro, npwd, lb-phone, gksphone, and yseries phones. For interaction systems, it supports ox_target, qb-target, and qtarget, and you can also use TextUI instead.
Q: How flexible is the warehouse system?
A: Very flexible. You can control minimum and maximum laundering limits, how long washing takes, whether a key is required, whether level restrictions apply, and the script saves warehouse washing between restarts, logouts, and more.
Q: Is the vehicle contract side configurable?
A: Yes. By default players receive a vehicle when they begin a laundering contract, but you can disable that feature, choose the vehicle model, randomize from a list, require a deposit, and decide how much of that deposit is returned.
This script gives your criminal economy something many servers never quite achieve: progression with real weight behind it. Players get more than a money sink or conversion point; they get a laundering system they can grow into, optimize, and keep coming back to. If you want dirty money to drive better RP, stronger progression, and a more memorable underground gameplay loop, this is the upgrade that delivers it.
8 reviews for Money Laundering | XP Progression | Immersive Crime RP — FiveM
You must be logged in to post a review.
24/7 Customer Support
We have a robust team of developers and support team to resolve any issues. Please follow instructions on your email to contact support team.
More Details
- This product is FULLY OPEN SOURCE which means you can edit it however you like.
- Updates are provided on your email and Downloads section in 'My Account' section.
We here at Tebex are dedicated to provide you with best experience.
Tom Weaver –
Config options everywhere. Took some time to tweak but worth it.
Lena Carter –
Love how the phone integration works. Notifications feel clean and immersive, and it ties in perfectly with our existing setup.
Sophie Bennett –
Performance is insane. Even on busy nights this thing doesn’t move off 0.00ms.
Dylan Shaw –
Vehicle rentals are surprisingly useful. Setting deposits and returns gave our economy a nice extra layer.
Ashley Morgan –
The dispatch support is super clean. Cops on our server finally get meaningful alerts instead of spam.
Riley Cooper –
The warehouse system is a massive W. Long washing times saving through restarts is exactly what we needed.
Marcus Hill –
The leveling system is way smoother than I expected. Players actually feel like they’re progressing instead of just dumping dirty cash somewhere. It added a whole new grind loop to our server.
Joel Santiago –
Negotiation feature is fire. Players constantly talk about how risky it feels trying to push for a better payout.